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arianne

Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2004-07-13 18:54
Out of sync logic was added for the pyarianne
module.
2004-07-05 14:45
Classes of ingame objects were added, and the
configure script was improved.
2004-06-04 22:26
This release improves the autoconf and automake support, adds compressed RPMap messages to save more bandwidth, and adds some extra functions for the pyarianne module.
2004-05-25 22:23
Python support was added, allowing you to code new clients using Python. Autoconf tool support was also improved. The build script needs improving, though, because it doesn't check for SWIG and Python.
2004-05-19 20:12
This release adds an Out of Sync message to request synchronization with server. It has been synced with changes on the server side.

Project Resources

http://freecode.com/urls/aa6178a05e81b05acb9e50cd98da5ce6
http://freecode.com/urls/219fa766a881e85c79931e225d6b8d9c
http://freecode.com/urls/0ad88b0b2b425b1f037b4c0718deeb7c
http://freecode.com/urls/b458f6d34b34ea86cb1dcb243899d4cd
http://freecode.com/urls/615f9e5486fbb8eb870c9c55f7b69304
http://freecode.com/projects/arianne

Project Description

Arianne is a multiplayer online engine to develop turn based and real time games. It provides a simple way of creating games using Python for a game's description. Marauroa, its server, uses Java, MySQL, UDP, and Python for hosting dozens of players.