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AweMUD

Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2006-01-16 06:01
Scriptix has been merged into the AweMUD codebase.
2005-11-29 23:15
Expanded character description capabilities. NPCs and objects are defined by blueprints. A new character action system is available. Greatly expanded scripting capabilities. Objects deteriorate over time. NPCs can leave corpses. Many other additional features and bugfixes.
2004-07-09 22:44
Various minor feature enhancements, bugfixes, and other small improvements make this the most stable and usable release to date.
2004-02-16 06:50
Player account management, an enhanced privilege system, and a new control interface are now present. AweMUD also now has much better player character details support, along with enhanced flavor text in various areas. Additional enhancements include scriptable room exit behaviour, a more power dynamic text parser, and many more minor featurettes.
2003-12-08 12:56
A complete AI system is now included. Basic stores are now implemented. Other improvements include an updated exit system, a new garbage collector, proper use of English articles in entity names, and templated objects and NPCs.

Project Resources

http://freecode.com/urls/12e1ce941f234645df16fb3fcedf0917
http://freecode.com/urls/b4ed4ee51d4c6b5f04395d73c84334af
http://freecode.com/projects/awemud

Project Description

AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.