BuGLe combines a graphical OpenGL debugger with a
selection of filters on the OpenGL command stream.
The debugger allows viewing of state, textures,
framebuffers, and shaders, while the filters allow
for logging, error checking, free camera control,
video capture, and more.
Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.
This release greatly improves support for OpenGL 3.0 and beyond. While there are still gaps, most OpenGL 3.0 applications should work and the state viewer should be complete. There is also support for a few post-3.0 features.
This is a maintenance release: there are no major new features, but some things have been improved and there are many bugfixes. Amongst other things, it should work better on Ubuntu 11.10 than previous releases.
The build system has been replaced with SCons. While there are few new features, this is a major restructuring of the internals. Many bugs have been fixed and portability has been improved. In particular, BuGLe can now be built with Visual C++ Express 2008. However, it is likely that new bugs have been introduced.