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GalaxyHack

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Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2006-07-22 22:37
2006-04-18 03:02
The main change is that the forum is open again, and that you are once again able to submit fleets. Since 1.62 there are only a couple of very minor code changes (the dependency on SDL_gfx has been removed, and the game no longer draws a circle with a radius of 1 when displaying the range of a ship without a weapon).
2005-07-27 15:49
A large amount of game rebalancing has been
carried out. It also runs quite a bit faster, and
there are numerous minor feature enhancements and
bugfixes.
2005-06-11 20:46
The world arena is now much bigger and ships now
have momentum. There have also been a large number
of minor feature enhancements and bugfixes.
2005-05-21 08:12
Various gameplay changes were made. A much larger battle arena was implemented, ships now have momentum, capital ships can move, and it is harder for bombers to outrun fighters. A large number of improvements were made to aid tournaments. Various minor feature enhancements were made and a few minor problems and bugs were fixed. AI error messages are now dealt with more effectively.

Project Resources

http://freecode.com/urls/b4cd9df7c68046097950feb1de8b4196
http://freecode.com/urls/06b5fc3e76f6270ec3c27e67b0872f76
http://freecode.com/urls/c062c6213135878bb65e004469ed96b9
http://freecode.com/projects/galaxyhack

Project Description

GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes beforehand, both in writing short AI scripts in an easy-to-use proprietary scripting language, and also in the set up and selection of your forces.


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