Doom was the classic 3D shoot'em'up game from id
Software. PrBoom is a game engine for playing Doom
levels, which runs on both Windows and Linux/Unix
systems. It uses the SDL graphics library. PrBoom
a very faithful Doom port, with great effort taken
to be compatible with as many original Doom levels
and demos as possible.
Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.
Software and OpenGL renderers are now built into
the same program, and can be selected at runtime.
A recently-introduced crash when saving the game
at some big levels was fixed. Other miscellaneous
feature enhancements were made.
This release increases various limits affecting maximum level size. There are also several minor enhancements to the automap, demo support, improved higher resolution support, OpenGL fixes, and fixes for some possible crashes.