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Simple DirectMedia Layer

Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2009-10-31 06:20
This release fixes flicker when resizing the SDL window, a crash in SDL_SetGammaRamp, a freeze in SDL_memset with 0 length when assembly code is disabled, a threading crash, a crash when loading BMP files saved with the scanlines inverted, audio quality when converting between 22050 Hz and 44100 Hz, and mouse coordinate clamping if SDL_SetVideoMode is not called in response to the SDL_VIDEORESIZE event. An SDL_DISABLE_LOCK_KEYS environment variable has been added to enable normal up/down events for Caps/Num-Lock. Increased accuracy of alpha blending routines. Doxygen documentation has been added. Various system-specific issues have been fixed.
2006-05-17 14:18
This is a major release, featuring a revamp of the
build system and many API improvements and
bugfixes.
2005-10-17 17:04
2005-04-08 15:30
2003-09-08 21:21
There are many bugfixes and improvements in this release, including
MMX and 3DNow!-optimized alpha blending, MMX-optimized audio mixing,
support for OpenGL FSAA, and official QNX support.

Project Resources

http://freecode.com/urls/51da1eb4b12da247163ee00cb495ef53
http://freecode.com/urls/7725dd87e1cbac48638ea19ee38a37c6
http://freecode.com/urls/41a3975f55b87e0eab82fd4fcbd8172d
http://freecode.com/projects/sdl

Project Description

SDL is a library that allows you portable low-level access to a video framebuffer, audio output, mouse, and keyboard. With SDL, it is easy to write portable games which run on many different platforms.