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Simple DirectMedia Layer

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Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2009-10-31 06:20
This release fixes flicker when resizing the SDL window, a crash in SDL_SetGammaRamp, a freeze in SDL_memset with 0 length when assembly code is disabled, a threading crash, a crash when loading BMP files saved with the scanlines inverted, audio quality when converting between 22050 Hz and 44100 Hz, and mouse coordinate clamping if SDL_SetVideoMode is not called in response to the SDL_VIDEORESIZE event. An SDL_DISABLE_LOCK_KEYS environment variable has been added to enable normal up/down events for Caps/Num-Lock. Increased accuracy of alpha blending routines. Doxygen documentation has been added. Various system-specific issues have been fixed.
2006-05-17 14:18
This is a major release, featuring a revamp of the
build system and many API improvements and
bugfixes.
2005-10-17 17:04
2005-04-08 15:30
2003-09-08 21:21
There are many bugfixes and improvements in this release, including
MMX and 3DNow!-optimized alpha blending, MMX-optimized audio mixing,
support for OpenGL FSAA, and official QNX support.

Project Resources

http://freecode.com/urls/ca353bc14165d857e7478d3f06ad6542
http://freecode.com/urls/0472043b69c755e24a585997461a457d
http://freecode.com/urls/51da1eb4b12da247163ee00cb495ef53
http://freecode.com/urls/ba6688cb3df752fb713b09b7528e3834
http://freecode.com/urls/7725dd87e1cbac48638ea19ee38a37c6
http://freecode.com/urls/41a3975f55b87e0eab82fd4fcbd8172d
http://freecode.com/projects/sdl

Project Description

SDL is a library that allows you portable
low-level access to a video framebuffer, audio
output, mouse, and keyboard. With SDL, it is easy
to write portable games which run on many
different platforms.