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TSSHP

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Project Release infomations and Project Resources. Note that these informations are from this projects Freecode.com page and the downloads themselves may not be hosted with SourceForge.JP.

Project Release Information

2003-04-21 16:06
A bunch of memory leaks were fixed. Quit is now handled by an event, more orderly shutdown. A bug that caused lost keybindings on exit if the resources were not found was fixed. The System Shock transparent-doors bug was fixed. The System Shock music-not-following-level bug was fixed.
2003-04-13 17:11
The music now follows level changes. Static screens now update in OpenGL. The ability to move between levels in-game was added. Runstates using events were added. The transparency palette for Underworld was improved. A compile-time option to display invisible Underworld items or not was added. A boneheaded distance checking bug in the quadtree renderer was fixed. Colors and shading for Underworld models was improved. Yet more portal drop-outs were fixed. A screenshot mechanism for OpenGL was added. The HUD/MFD was modified to no longer use paletted images, meaning a huge speed gain in OpenGL. Music support was added for Linux.
2002-08-13 21:54
This release adds a linear lighting option for Underworld. Support for Gouraud
lighting under OpenGL was introduced. A nosound option was added. Quadtrees are
now used in real world rendering.
2002-08-06 16:58
This release introduces OpenGL support for sprites with improved
OpenGL model handling and fixes the "Hot-spot" with critter handling.
2002-08-03 11:02
This release fixes a bug that caused a crash when running under Windows 2000 or NT.

Project Resources

http://freecode.com/urls/fc62b246a4371d6f7f2a071b74b4bed9
http://freecode.com/urls/94c16a8daa19adbfe1a6d15f63eb599b
http://freecode.com/urls/dc49d0dc21eb4038a9cd7f3066e74f50
http://freecode.com/urls/9340e04edbc5ee64581caa536c6f0f55
http://freecode.com/projects/tsshp

Project Description

TSSHP (The System Shock Hack Project) is a project
to reverse-engineer and recode (from scratch, but
using the original datafiles) the 3D
role-playing/shooter games from Looking Glass
(System Shock and the Ultima Underworlds).


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