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    <title>Updates of JNetHack Wiki</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/!feeds/diff</link>
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      SourceForge.jp Wiki page updates for JNetHack project.    </description>
        <dc:date>2010-11-27T05:22:05+09:00</dc:date>
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    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-27T05:22:05+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -76,12 +76,28 @@
    * The 0-turn wrest bug is presumably part of bug C343-246 which is marked as fixed for the next version of NetHack. With this patch, it is fixed for 3.4.3 also.
 
  * C343-248 Inelegantly fixes the bug that prevents one from attaching candles to the candelabrum while underwater
    * http://bilious.homelinux.org/?257
+
+ * C343-258
+   * from unnethack 3.5.1
+     * http://nethack-users.sourceforge.jp/bugfix/C343-258.diff
+
+ * C343-259
+   * from unnethack 3.5.1
+     * http://nethack-users.sourceforge.jp/bugfix/C343-259.diff
 
  * C343-270
    * from unnethack
      * http://nethack-users.sourceforge.jp/bugfix/C343-270.diff
+
+ * C343-298
+   * from unnethack 3.5.1 and refined
+     * http://nethack-users.sourceforge.jp/bugfix/C343-298.diff
+
+ * C343-318
+   * from unnethack 3.5.1 and refined
+     * http://nethack-users.sourceforge.jp/bugfix/C343-318.diff
 
  * C343-324 "Cutting a long worm in two will crash the game if the cut takes the worm to 1 HP or if long worms had become extinct." 
    * http://bilious.homelinux.org/?332
 
</pre>]]>
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    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-27T01:17:22+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -6,8 +6,11 @@
 
  * C343-2
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-009.diff (lost link)
      * http://nethack-users.sourceforge.jp/bugfix/C343-2.diff
+
+ * C343-8
+   * unnethack 3.5.1で修正されているように書かれているけど、該当部分不明
 
  * C343-10
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-010.diff (lost link)
      * http://nethack-users.sourceforge.jp/bugfix/C343-10.diff
</pre>]]>
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    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T23:20:02+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -1,20 +1,25 @@
 = 公式バグの修正パッチ =
 
  * C342-46
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-002.diff (lost link)
+     * http://nethack-users.sourceforge.jp/bugfix/C342-46.diff
 
  * C343-2
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-009.diff (lost link)
+     * http://nethack-users.sourceforge.jp/bugfix/C343-2.diff
 
  * C343-10
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-010.diff (lost link)
+     * http://nethack-users.sourceforge.jp/bugfix/C343-10.diff
 
  * C343-12
    * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-011.diff (lost link)
+     * http://nethack-users.sourceforge.jp/bugfix/C343-12.diff
 
  * C343-17
    * http://sourceforge.jp/ticket/browse.php?group_id=95&tid=16655
+     * http://nethack-users.sourceforge.jp/bugfix/C343-55.diff
 
  * C343-19 Dipping acid in a fountain may not destroy the acid.
  * C343-179 If a monster is killed or tamed while over water (or by a drawbridge) while carrying a potion of acid, the game may panic.
  * C343-268 Used up potion of acid may end up in bones file.
@@ -25,34 +30,44 @@
 
  * C343-94
  * SC343-8
    * from unnethack
+     * http://nethack-users.sourceforge.jp/bugfix/C343-94.diff
 
  * C343-100 "Game may crash if thrown potion hits bars before a monster." 
    * http://bilious.homelinux.org/?341
 
  * C343-116
    * from unnethack 3.5.2
+     * http://nethack-users.sourceforge.jp/bugfix/C343-116.diff
 
  * C343-136
    * from unnethack 3.5.2
+     * http://nethack-users.sourceforge.jp/bugfix/C343-136.diff
 
  * C343-147
    * http://d.hatena.ne.jp/y2k700/20090916/1253119628
 
  * C343-189
    * from unnethack 3.5.3
+     * http://nethack-users.sourceforge.jp/bugfix/C343-189.diff
 
  * C343-211
    * from unnethack 3.5.2
+     * http://nethack-users.sourceforge.jp/bugfix/C343-211.diff
 
  * C343-218 Applying a wielded cream pie can crash the game.
  * C343-275 If a lit, wielded, candle or potion of oil burns out, the game may crash.
  * C343-276 If a figurine auto-transforms while wielded or worn, the game may crash.
    * http://bilious.homelinux.org/?342
 
  * C343-231
    * from unnethack 3.5.2
+     * http://nethack-users.sourceforge.jp/bugfix/C343-231.diff
+
+ * C343-235
+   * from unnethack
+     * http://nethack-users.sourceforge.jp/bugfix/C343-235.diff
 
  * C343-246
    * http://bilious.homelinux.org/?329
    * The 0-turn wrest bug is presumably part of bug C343-246 which is marked as fixed for the next version of NetHack. With this patch, it is fixed for 3.4.3 also.
@@ -61,16 +76,21 @@
    * http://bilious.homelinux.org/?257
 
  * C343-270
    * from unnethack
+     * http://nethack-users.sourceforge.jp/bugfix/C343-270.diff
 
  * C343-324 "Cutting a long worm in two will crash the game if the cut takes the worm to 1 HP or if long worms had become extinct." 
    * http://bilious.homelinux.org/?332
 
  * SC343-11
  * SC343-12
    * http://bilious.homelinux.org/?337
 But instead of suppressing the name of the high priest, the name of the God is randomized.
+
+ * SC343-20
+   * from unnethack 3.5.3
+     * http://nethack-users.sourceforge.jp/bugfix/SC343-20.diff
 
  * W343-3 (locales using non-West-European character sets get funny characters on the screen)
  * W343-4 (nhraykey.dll pauses for a key when it shouldn't while performing certain tasks, such as unlocking a door)
    * http://bilious.homelinux.org/?313
</pre>]]>
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    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T21:50:22+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -37,8 +37,11 @@
    * from unnethack 3.5.2
 
  * C343-147
    * http://d.hatena.ne.jp/y2k700/20090916/1253119628
+
+ * C343-189
+   * from unnethack 3.5.3
 
  * C343-211
    * from unnethack 3.5.2
 
</pre>]]>
    </content:encoded>
      </item>
    <item rdf:about="http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81">
    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T21:38:24+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -45,8 +45,11 @@
  * C343-218 Applying a wielded cream pie can crash the game.
  * C343-275 If a lit, wielded, candle or potion of oil burns out, the game may crash.
  * C343-276 If a figurine auto-transforms while wielded or worn, the game may crash.
    * http://bilious.homelinux.org/?342
+
+ * C343-231
+   * from unnethack 3.5.2
 
  * C343-246
    * http://bilious.homelinux.org/?329
    * The 0-turn wrest bug is presumably part of bug C343-246 which is marked as fixed for the next version of NetHack. With this patch, it is fixed for 3.4.3 also.
</pre>]]>
    </content:encoded>
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    <item rdf:about="http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81">
    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T20:09:29+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -37,8 +37,11 @@
    * from unnethack 3.5.2
 
  * C343-147
    * http://d.hatena.ne.jp/y2k700/20090916/1253119628
+
+ * C343-211
+   * from unnethack 3.5.2
 
  * C343-218 Applying a wielded cream pie can crash the game.
  * C343-275 If a lit, wielded, candle or potion of oil burns out, the game may crash.
  * C343-276 If a figurine auto-transforms while wielded or worn, the game may crash.
</pre>]]>
    </content:encoded>
      </item>
    <item rdf:about="http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81">
    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T19:57:48+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -20,9 +20,9 @@
  * C343-268 Used up potion of acid may end up in bones file.
    * http://bilious.homelinux.org/?340
 
  * C343-55
-   * from unnethack - and refined
+   * from unnethack 3.5.2 - and refined
 
  * C343-94
  * SC343-8
    * from unnethack
@@ -30,9 +30,12 @@
  * C343-100 "Game may crash if thrown potion hits bars before a monster." 
    * http://bilious.homelinux.org/?341
 
  * C343-116
-   * from unnethack
+   * from unnethack 3.5.2
+
+ * C343-136
+   * from unnethack 3.5.2
 
  * C343-147
    * http://d.hatena.ne.jp/y2k700/20090916/1253119628
 
</pre>]]>
    </content:encoded>
      </item>
    <item rdf:about="http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81">
    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T19:52:39+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -18,8 +18,11 @@
  * C343-19 Dipping acid in a fountain may not destroy the acid.
  * C343-179 If a monster is killed or tamed while over water (or by a drawbridge) while carrying a potion of acid, the game may panic.
  * C343-268 Used up potion of acid may end up in bones file.
    * http://bilious.homelinux.org/?340
+
+ * C343-55
+   * from unnethack - and refined
 
  * C343-94
  * SC343-8
    * from unnethack
</pre>]]>
    </content:encoded>
      </item>
    <item rdf:about="http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81">
    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-26T19:38:47+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -3,15 +3,15 @@
  * C342-46
-   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-002.diff
+   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-002.diff (lost link)
 
  * C343-2
-   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-009.diff
+   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-009.diff (lost link)
 
  * C343-10
-   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-010.diff
+   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-010.diff (lost link)
 
  * C343-12
-   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-011.diff
+   * http://www.csh.rit.edu/~topher/nethack/343/bugfixes/nh343-fix-011.diff (lost link)
 
  * C343-17
    * http://sourceforge.jp/ticket/browse.php?group_id=95&tid=16655
 
@@ -25,8 +25,11 @@
    * from unnethack
 
  * C343-100 "Game may crash if thrown potion hits bars before a monster." 
    * http://bilious.homelinux.org/?341
+
+ * C343-116
+   * from unnethack
 
  * C343-147
    * http://d.hatena.ne.jp/y2k700/20090916/1253119628
 
</pre>]]>
    </content:encoded>
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    <title>公式バグの修正パッチ</title>
    <link>http://sourceforge.jp/projects/jnethack/wiki/%E5%85%AC%E5%BC%8F%E3%83%90%E3%82%B0%E3%81%AE%E4%BF%AE%E6%AD%A3%E3%83%91%E3%83%83%E3%83%81</link>
    <dc:identifier>公式バグの修正パッチ</dc:identifier>
    <dc:date>2010-11-12T00:28:37+09:00</dc:date>
          <description>
      <![CDATA[ (by argrath)
]]>
    </description>
    <content:encoded>
      <![CDATA[<p> (by argrath)</p><pre>@@ -18,8 +18,12 @@
  * C343-19 Dipping acid in a fountain may not destroy the acid.
  * C343-179 If a monster is killed or tamed while over water (or by a drawbridge) while carrying a potion of acid, the game may panic.
  * C343-268 Used up potion of acid may end up in bones file.
    * http://bilious.homelinux.org/?340
+
+ * C343-94
+ * SC343-8
+   * from unnethack
 
  * C343-100 "Game may crash if thrown potion hits bars before a monster." 
    * http://bilious.homelinux.org/?341
 
@@ -36,8 +40,11 @@
    * The 0-turn wrest bug is presumably part of bug C343-246 which is marked as fixed for the next version of NetHack. With this patch, it is fixed for 3.4.3 also.
 
  * C343-248 Inelegantly fixes the bug that prevents one from attaching candles to the candelabrum while underwater
    * http://bilious.homelinux.org/?257
+
+ * C343-270
+   * from unnethack
 
  * C343-324 "Cutting a long worm in two will crash the game if the cut takes the worm to 1 HP or if long worms had become extinct." 
    * http://bilious.homelinux.org/?332
 
</pre>]]>
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