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CoincheBox

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This Java application is a coinche game. Rules and may description of this french game may be found on internet or inside the application. I made this game alone to practice Java but some developers who like this game can freely try to improve it or use my codes. One of the things I wanted to do but abandoned is adding a network-playing functionnality, because at this time you can only play alone vs bots. Other thing that could be done is trying to make better bots.

Other usefull informations : - the code is in English but the game's content is in French - everything is encoded in ISO-8859-1 (it was before I discovered UTF-8)

You can download file releases of CoincheBox project from List of release files

System Requirements

Operating System: OS Portable (Source code to work with many OS platforms)
CoincheBox-bin.zip
Date: 2012-05-12, Size: 3122560
CoincheBox-bin.zip
Date: 2012-05-12, Size: 3122560
CoincheBox-bin.zip
Date: 2012-05-12, Size: 3122560
CoincheBox-bin.zip
Date: 2012-05-12, Size: 3122560
CoincheBox-bin.zip
Date: 2012-05-12, Size: 3122560

List of release files

File/Folder NameFile TypeSizeDateDownload Count
Latest 5 files
ressources.zipapplication/zip; charset=binary1.4 MB2012-05-12 19:150
src.zipapplication/zip; charset=binary31.3 KB2012-05-12 19:150
doc.zipapplication/zip; charset=binary211.6 KB2012-05-12 19:150
CoincheBox-bin.zipapplication/zip; charset=binary3.0 MB2012-05-12 18:554
SpadeQueen.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:511
All Files
ressources.zipapplication/zip; charset=binary1.4 MB2012-05-12 19:150
src.zipapplication/zip; charset=binary31.3 KB2012-05-12 19:150
doc.zipapplication/zip; charset=binary211.6 KB2012-05-12 19:150
CoincheBox-bin.zipapplication/zip; charset=binary3.0 MB2012-05-12 18:554
ressources
SpadeQueen.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:511
SpadeKing.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:511
SpadeJack.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
SpadeAce.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Spade9.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Spade8.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Spade7.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Spade10.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
reglement.htmltext/html; charset=iso-8859-17.3 KB2012-05-12 18:510
horloge.jpgimage/jpeg; charset=binary22.0 KB2012-05-12 18:512
hide.bmpimage/x-ms-bmp; charset=binary8.1 KB2012-05-12 18:512
HeartQueen.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
HeartKing.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
HeartJack.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
HeartAce.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Heart9.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Heart8.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Heart7.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
Heart10.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:510
fond.bmpimage/x-ms-bmp; charset=binary1.5 MB2012-05-12 18:510
DiamondQueen.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
DiamondKing.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
DiamondJack.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
DiamondAce.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:501
Diamond9.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Diamond8.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Diamond7.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Diamond10.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
ClubQueen.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
ClubKing.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
ClubJack.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
ClubAce.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Club9.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Club8.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Club7.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
Club10.bmpimage/x-ms-bmp; charset=binary20.8 KB2012-05-12 18:500
afaire.jpgimage/jpeg; charset=binary100.7 KB2012-05-12 18:500
src
model
Tricker.javatext/x-java; charset=us-ascii1.8 KB2012-05-12 18:504
Statics.javatext/x-java; charset=iso-8859-15.8 KB2012-05-12 18:500
Gamer.javatext/x-java; charset=us-ascii8.6 KB2012-05-12 18:5024
NameException.javatext/x-c++; charset=us-ascii0.7 KB2012-05-12 18:501
Game.javatext/x-c++; charset=us-ascii10.1 KB2012-05-12 18:502
Coinche.javatext/x-java; charset=us-ascii16.2 KB2012-05-12 18:501
CardException.javatext/x-c++; charset=us-ascii2.0 KB2012-05-12 18:500
Card.javatext/x-c++; charset=us-ascii5.2 KB2012-05-12 18:500
Bid.javatext/plain; charset=us-ascii1.7 KB2012-05-12 18:500
ia
IASousHomme.javatext/x-java; charset=us-ascii0.5 KB2012-05-12 18:500
IABlingBling.javatext/x-java; charset=iso-8859-18.5 KB2012-05-12 18:500
IA.javatext/x-java; charset=us-ascii2.7 KB2012-05-12 18:502
view
MainWindow.javatext/x-java; charset=us-ascii12.0 KB2012-05-12 18:500
Dialogs.javatext/x-java; charset=iso-8859-11.2 KB2012-05-12 18:500
BidsPanel.javatext/x-java; charset=iso-8859-12.6 KB2012-05-12 18:500
ClockPanel.javatext/x-java; charset=us-ascii1.2 KB2012-05-12 18:504
TurnEnd.javatext/x-java; charset=iso-8859-12.5 KB2012-05-12 18:500
RulesPanel.javatext/x-java; charset=us-ascii0.8 KB2012-05-12 18:500
InGame.javatext/x-java; charset=us-ascii1.4 KB2012-05-12 18:500
Menu.javatext/x-java; charset=iso-8859-11.8 KB2012-05-12 18:500
Horloge.javatext/x-java; charset=us-ascii1.0 KB2012-05-12 18:505
ClicCard.javatext/x-java; charset=us-ascii1.9 KB2012-05-12 18:500
DisplayCard.javatext/x-java; charset=us-ascii4.3 KB2012-05-12 18:500
Choice.javatext/x-java; charset=us-ascii3.4 KB2012-05-12 18:500
doc
ia
class-use
IA.htmltext/html; charset=us-ascii9.8 KB2012-05-12 18:480
IABlingBling.htmltext/html; charset=us-ascii5.6 KB2012-05-12 18:481
IASousHomme.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
package-use.htmltext/html; charset=us-ascii7.0 KB2012-05-12 18:480
package-summary.htmltext/html; charset=us-ascii6.2 KB2012-05-12 18:470
package-tree.htmltext/html; charset=us-ascii5.8 KB2012-05-12 18:470
package-frame.htmltext/html; charset=us-ascii1.0 KB2012-05-12 18:470
IASousHomme.htmltext/html; charset=us-ascii13.3 KB2012-05-12 18:470
IABlingBling.htmltext/html; charset=iso-8859-121.5 KB2012-05-12 18:470
IA.htmltext/html; charset=us-ascii16.8 KB2012-05-12 18:470
view
class-use
Choice.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
ClicCard.htmltext/html; charset=us-ascii7.1 KB2012-05-12 18:480
DisplayCard.htmltext/html; charset=us-ascii5.6 KB2012-05-12 18:480
Horloge.htmltext/html; charset=us-ascii7.0 KB2012-05-12 18:480
InGame.htmltext/html; charset=us-ascii7.0 KB2012-05-12 18:480
Menu.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
RulesPanel.htmltext/html; charset=us-ascii5.6 KB2012-05-12 18:480
TurnEnd.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
BidsPanel.htmltext/html; charset=us-ascii7.1 KB2012-05-12 18:480
ClockPanel.htmltext/html; charset=us-ascii7.1 KB2012-05-12 18:480
Dialogs.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
MainWindow.htmltext/html; charset=us-ascii19.3 KB2012-05-12 18:480
package-use.htmltext/html; charset=us-ascii8.2 KB2012-05-12 18:470
package-tree.htmltext/html; charset=us-ascii7.8 KB2012-05-12 18:470
package-summary.htmltext/html; charset=us-ascii8.0 KB2012-05-12 18:470
TurnEnd.htmltext/html; charset=us-ascii23.3 KB2012-05-12 18:470
package-frame.htmltext/html; charset=us-ascii1.7 KB2012-05-12 18:470
RulesPanel.htmltext/html; charset=us-ascii21.6 KB2012-05-12 18:470
Menu.htmltext/html; charset=iso-8859-126.5 KB2012-05-12 18:470
MainWindow.htmltext/html; charset=us-ascii41.3 KB2012-05-12 18:470
InGame.htmltext/html; charset=us-ascii23.1 KB2012-05-12 18:470
Horloge.htmltext/html; charset=us-ascii24.1 KB2012-05-12 18:470
DisplayCard.htmltext/html; charset=us-ascii29.7 KB2012-05-12 18:470
Dialogs.htmltext/html; charset=us-ascii11.7 KB2012-05-12 18:470
ClockPanel.htmltext/html; charset=us-ascii24.3 KB2012-05-12 18:470
ClicCard.htmltext/html; charset=us-ascii31.0 KB2012-05-12 18:470
Choice.htmltext/html; charset=us-ascii27.3 KB2012-05-12 18:470
BidsPanel.htmltext/html; charset=us-ascii26.0 KB2012-05-12 18:470
model
class-use
Bid.htmltext/html; charset=us-ascii7.0 KB2012-05-12 18:480
Card.htmltext/html; charset=iso-8859-127.9 KB2012-05-12 18:480
CardException.htmltext/html; charset=us-ascii12.1 KB2012-05-12 18:480
Coinche.htmltext/html; charset=us-ascii13.9 KB2012-05-12 18:481
Game.htmltext/html; charset=us-ascii12.9 KB2012-05-12 18:480
Gamer.htmltext/html; charset=us-ascii13.7 KB2012-05-12 18:480
NameException.htmltext/html; charset=us-ascii8.1 KB2012-05-12 18:480
Statics.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:480
Tricker.htmltext/html; charset=us-ascii5.5 KB2012-05-12 18:481
package-use.htmltext/html; charset=us-ascii9.8 KB2012-05-12 18:470
package-summary.htmltext/html; charset=us-ascii7.8 KB2012-05-12 18:470
package-tree.htmltext/html; charset=us-ascii6.7 KB2012-05-12 18:470
package-frame.htmltext/html; charset=us-ascii1.7 KB2012-05-12 18:470
Tricker.htmltext/html; charset=us-ascii14.2 KB2012-05-12 18:470
Statics.htmltext/html; charset=iso-8859-117.7 KB2012-05-12 18:470
NameException.htmltext/html; charset=us-ascii13.2 KB2012-05-12 18:470
Gamer.htmltext/html; charset=us-ascii27.9 KB2012-05-12 18:470
Game.htmltext/html; charset=us-ascii22.3 KB2012-05-12 18:470
Coinche.htmltext/html; charset=us-ascii29.1 KB2012-05-12 18:470
CardException.htmltext/html; charset=us-ascii17.9 KB2012-05-12 18:470
Card.htmltext/html; charset=us-ascii19.8 KB2012-05-12 18:473
Bid.htmltext/html; charset=us-ascii15.5 KB2012-05-12 18:470
index-files
index-20.htmltext/html; charset=us-ascii6.9 KB2012-05-12 18:481
index-19.htmltext/html; charset=us-ascii7.0 KB2012-05-12 18:481
index-17.htmltext/html; charset=us-ascii10.8 KB2012-05-12 18:480
index-18.htmltext/html; charset=us-ascii6.6 KB2012-05-12 18:480
index-16.htmltext/html; charset=us-ascii15.1 KB2012-05-12 18:480
index-15.htmltext/html; charset=iso-8859-18.4 KB2012-05-12 18:480
index-14.htmltext/html; charset=us-ascii9.5 KB2012-05-12 18:480
index-13.htmltext/html; charset=us-ascii7.8 KB2012-05-12 18:480
index-11.htmltext/html; charset=iso-8859-17.6 KB2012-05-12 18:480
index-12.htmltext/html; charset=us-ascii7.9 KB2012-05-12 18:480
index-10.htmltext/html; charset=us-ascii6.6 KB2012-05-12 18:480
index-9.htmltext/html; charset=us-ascii10.1 KB2012-05-12 18:480
index-8.htmltext/html; charset=iso-8859-18.7 KB2012-05-12 18:481
index-7.htmltext/html; charset=us-ascii14.4 KB2012-05-12 18:480
index-6.htmltext/html; charset=us-ascii8.2 KB2012-05-12 18:480
index-5.htmltext/html; charset=us-ascii7.5 KB2012-05-12 18:480
index-4.htmltext/html; charset=iso-8859-19.6 KB2012-05-12 18:480
index-3.htmltext/html; charset=us-ascii12.8 KB2012-05-12 18:480
index-1.htmltext/html; charset=us-ascii10.9 KB2012-05-12 18:480
index-2.htmltext/html; charset=us-ascii9.7 KB2012-05-12 18:480
resources
inherit.gifimage/gif; charset=binary0.1 KB2012-05-12 18:480
stylesheet.csstext/x-c; charset=us-ascii1.4 KB2012-05-12 18:470
help-doc.htmltext/html; charset=us-ascii9.7 KB2012-05-12 18:471
overview-summary.htmltext/html; charset=us-ascii5.7 KB2012-05-12 18:472
allclasses-noframe.htmltext/html; charset=us-ascii2.3 KB2012-05-12 18:470
index.htmltext/html; charset=us-ascii1.4 KB2012-05-12 18:470
allclasses-frame.htmltext/html; charset=us-ascii2.7 KB2012-05-12 18:473
deprecated-list.htmltext/html; charset=us-ascii5.6 KB2012-05-12 18:470
overview-tree.htmltext/html; charset=us-ascii9.0 KB2012-05-12 18:471
constant-values.htmltext/html; charset=us-ascii16.0 KB2012-05-12 18:471
serialized-form.htmltext/html; charset=us-ascii13.4 KB2012-05-12 18:474
overview-frame.htmltext/html; charset=us-ascii1.2 KB2012-05-12 18:470
package-listtext/plain; charset=us-ascii17 B2012-05-12 18:470